http://code.google.com/p/daeanim/
This class offers some simple features to control a DAE animation within Papervision3d.
Simple demo :
http://tracehello.wordpress.com/2009/04/29/controlling-dae-animations-in-papevision3d/
http://code.google.com/p/daeanim/
This class offers some simple features to control a DAE animation within Papervision3d.
Simple demo :
http://tracehello.wordpress.com/2009/04/29/controlling-dae-animations-in-papevision3d/
You can take a look at the Beta version of the game here
The first version of the game was a prototype for a freelance job back in 2005.
This online badminton game is being developed to give the badminton players a place to enjoy their favorite hobby anywhere and whenever they want, in a fun and complete experience. It is also a place to compete in an entertaining way against others that share your interests.
The lack of such accessible games to the community is the main motivation factor behind this project.
Come back often to see frequent project updates made available to you here.
This is an experimentation of the JigLibFlash 3D physics engine, with Papervision 3D as the render engine.
You can control the car with the keyboard arrows, and you can drag the boxes around by clicking on them.