2D Physics Engines
Box2DFlash
Box2DFlash (ported from C++ Box2D) is a more complete engine with great physics, but maybe has a steeper learning curve because its structure is a little different to what we usually see in AS3.
Supports :
- Advanced constraints
- Circles
- Polygons
- …
APEngine
APEngine is a simple physics engine.
Supports :
- CircleParticles
- RectangleParticles
- WheelParticles
- SpringContraints
- Grouping
- Collision
3D Physics Engines
JigLibFlash
JigLibFlash (ported from C++ Jiglib) is in early development, and is growing really fast.
Supports :
- Papervision3D, Away3D, Sandy3D with built-in classes
- Spheres
- Boxes
- Infinite Planes
- …
Tutorial of JigLibFlash with Papervision 3D
WOW Engine
Supports :
- Spheres
- Infinite Planes
- boundArea
- advanced constraints
- verlet box
- …
